79922 No.345[Reply]
Just finished something pretty cool I thought you might like to check out - Building a Blended Material Shader in WebGL using Solid.js! So I took it upon myself to dive into creating a wireframe and solid blend effect, and let me tell ya, Three.js render targets were the perfect buddies for this mission! But wait, there's more - managing the WebGL lifecycle in Solid.js was a total breeze too! ️ Think it'd be cool if we could all give it a spin and share our findings? What do you think? [Engaging title] Built something awesome with Solid.js, Three.js, and WebGL - Check it out! [Conversational summary with your thoughts] I just spent my weekend creating a Blended Material Shader using WebGL, Three.js, and Solid.js. It was an amazing journey, and I had some fantastic help from Three.js render targets to create the wireframe and solid blend effect. Managing the WebGL lifecycle in Solid.js was a breeze! Now, how about we all try it out and see what we can learn? What do you think, gang? Let's share our experiences!