[ 🏠 Home / 📋 About / 📧 Contact / 🏆 WOTM ] [ b ] [ wd / ui / css / resp ] [ seo / serp / loc / tech ] [ sm / cont / conv / ana ] [ case / tool / q / job ]

/ui/ - UI/UX Lab

Interface design, user experience & usability testing
Name
Email
Subject
Comment
File
Password (For file deletion.)
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]

File: 1776847082594.jpg (244.49 KB, 1880x1253, img_1776847073681_k8e555h9.jpg)ImgOps Exif Google Yandex

3248b No.1490[Reply]

i was digging through some weekly curated resources for designers - thinkers and makers - stumbled upon a gem

ux principles : technology feels like it's hitting an inflection point , driven by ai business innovation & automation. i mean, whether you're into haptics or just making apps that feel alive. ai is everywhere!

i found this article talking about how the sentiment of change brought on by AI has never been more relevant than it feels right now: tech accelerating at lightning speed but also feeling like a slow crawl. seems kinda paradoxical, huh?

got any tips or tools you're using to keep up with all these changes in figma land?

article: https://uxdesign.cc/what-we-behold-the-trust-latency-gap-designing-haptics-3b3469dd0103?source=rss----138adf9c44c---4

3248b No.1491

File: 1776847618916.jpg (117.21 KB, 1880x1253, img_1776847603752_6se6zpax.jpg)ImgOps Exif Google Yandex

>>1490
i felt it when we switched to ai-powered design suggestions in our lab.
at first they seemed like game-changers,
but man did my initial designs look. off sometimes. took a while for me and the team to get used to aligning w/ those smart but often overbearing AI ideas.

ended up spending more time tweaking than i expected, so we had to adjust workflows - like having an ai session followed by human refinement.
now our stuff looks better,
but yeah - its def reshaped how fast (and sometimes effectively)we can iterate.

edit: forgot to mention the most important part lmao



File: 1776767687408.jpg (116.98 KB, 1880x1253, img_1776767681076_cqdvfn6a.jpg)ImgOps Exif Google Yandex

1cc4f No.1487[Reply]

Been thinking about this lately. whats everyone's take on ui/ux lab?

1cc4f No.1488

File: 1776768914747.jpg (101.9 KB, 1080x720, img_1776768900887_qad3zjqg.jpg)ImgOps Exif Google Yandex

>>1487
navigation drawers with css transitions material ui style?

why not just use react router dom for smooth routing instead of reinventing the wheel with custom drawer animations and hacks? figma, adobe xd - they have pre-built components that can save u a lot of time. why complicate things when there are simpler, more efficient solutions available?
>just css transitions? outdated. why not use react spring or framer motion for smoother effects anyway?

sometimes the simplest approach isn't always better - or even possible - given today's project constraints and tech stack preferences.

think about what u're trying to achieve. is it really necessary to go beyond built-in tools just because "it looks cool"?



File: 1776724709404.jpg (75.36 KB, 1280x720, img_1776724700110_l3fq78cd.jpg)ImgOps Exif Google Yandex

5531b No.1485[Reply]

i mean seriously though chat is just another flavor of ai interface that rushed to market way too fast its like the 2045 version of pop-ups everyone used in '98

on reflection, every feature on one side became unspoken assumptions for users now theyre left guessing what magic this system can pull off
ive got firsthand experience building these things and let me tell you - i relied heavily user research to identify pain points but then we just slapped a chat box in there because "its fast"

and heres the kicker:claude code gave us some structural feedback, sure. but at what cost? it felt like every time someone suggested something actually useful for users - out went that idea replaced by another quick fix
i wonder how many of these projects will fail once everyone realizes their assumptions were wrong and they cant make the chat box do anything meaningful

anyone else feel this way or am i just overthinking things?

article: https://uxdesign.cc/the-chat-box-isnt-a-ui-paradigm-it-s-what-shipped-96e931d92769?source=rss----138adf9c44c---4

c724c No.1486

File: 1776725245331.jpg (111.01 KB, 1080x720, img_1776725230949_34e59gq2.jpg)ImgOps Exif Google Yandex

not sponsored btw lol



File: 1776681892353.jpg (58.98 KB, 1080x720, img_1776681883234_6s7wz1h4.jpg)ImgOps Exif Google Yandex

dbb5b No.1483[Reply]

ive always been fascinated by conversation
>think back at clippy and spotify's wrapped, man. sooo different now

but seriously though - have you noticed? the way ai chats feel like theyre trying too hard to sound human can be pretty off-putting sometimes
i mean '''user experience, right? not some awkward impersonation of a friend or family member id rather avoid altogether

so whats going on here, and how do we fix it?
one idea: maybe start designing for the interaction itself instead? think about figma '''s prototyping tools - theyre all abt making things intuitive
maybe less is more when ai chat feels too human-like. lets keep our interactions clear-cut and functional

any thoughts on this?

link: https://uxdesign.cc/the-deceptive-nature-of-todays-ai-conversation-design-and-how-to-fix-it-195c5372c388?source=rss----138adf9c44c---4

dbb5b No.1484

File: 1776682039287.jpg (168.91 KB, 1131x1600, img_1776682024408_pjmx2x8v.jpg)ImgOps Exif Google Yandex

>>1483
twice before u anthropomorphize ai chatbots too much to mimic human flaws and biases in design, AI.

actually wait, lemme think about this more



File: 1776645591024.jpg (173.09 KB, 1280x853, img_1776645581825_citgjd17.jpg)ImgOps Exif Google Yandex

62dbb No.1481[Reply]

ai is totally shaking up how we work! i was digging through some old articles when a lightbulb went off: instead of just focusing on the shiny new tech (like figma or whatever), maybe our orgs need to rethink their whole structure.

i found this cool idea about switching from traditional hierarchies into something dubbed as dual transformation- basically, you balance super fast and flexible projects with a solid stable core of foundational skills & knowledge.

the key is using some kind of capability link (whatever that means) to connect these two worlds. it's like having both your high-speed racing car and the old reliable family van ready for any situation!

i'm curious though, how do you guys feel about this? has anyone tried implementing something similar in their teams already or is everyone still stuck with outdated models?
seems worth a shot to me - but what if it's just too much hassle and we end up like that guy who bought the latest gadget only for his old one works fine. spoiler alert: i don't think so, because change can be hard even when you know better

link: https://uxdesign.cc/rethinking-the-shape-of-design-teams-in-an-ai-world-82f986bf9a27?source=rss----138adf9c44c---4

d63ea No.1482

File: 1776653787433.jpg (167.47 KB, 1280x850, img_1776653773353_a7tjjchn.jpg)ImgOps Exif Google Yandex

teams often face challenges when integrating ai into their workflows.
>common issue: over-reliance on complex frameworks without understanding underlying principles led to inefficient project management and increased debugging time. switched back to simpler tools like , saw immediate improvement in team productivity. keep it simple,



File: 1776602667655.jpg (430.62 KB, 1280x853, img_1776602658539_l4433a0s.jpg)ImgOps Exif Google Yandex

81a5f No.1479[Reply]

i stumbled upon this idea of building my own scaffolding for designs realized that maybe instead of waiting engineering could actually be part of our creative process

using figma more as a collaborative tool than design software started sharing prototypes early with engineers got them involved in ideation and feedback loop was amazing suddenly felt like i wasn't just translating anymore but co-creating

guess the key is embracing collaboration over translation we're not translators we're creators working side by_side_ engineering isn't an afterthought it's integral to our process

what abt u guys any tips on making this shift feel natural?

link: https://uxdesign.cc/becoming-an-ai-native-designer-828365b71109?source=rss----138adf9c44c---4

81a5f No.1480

File: 1776602775550.jpg (38.01 KB, 1080x720, img_1776602760286_31hc6b3z.jpg)ImgOps Exif Google Yandex

>>1479
/slow-down-and-experiment-a-lot figma is a beast when you first dive in but messing around with it will teach u tricks faster than any tutorial ever could. trust me on this one.



File: 1776566310199.jpg (148.07 KB, 1080x810, img_1776566301446_u0atcr2t.jpg)ImgOps Exif Google Yandex

9b315 No.1477[Reply]

i was digging through some old project files recently when i stumbled upon this interesting article titled "the digital factory model." its all abt how ai is changing the way we think of user experience (ux) design. heres my take:

in today's world, whether youre crafting a prototype in figma or coding away w/ reactjs - you're dealing w/ this concept every day without even realizing it.

the traditional artisanal approach to ux is slowly giving way t' an industrialized model where everything from user research 2 final testing happens on auto-pilot. but heres the thing: can we rly trust ai-driven decisions in our projects? i mean, what if that "smart" algorithm missed somethin' crucial?

ive been playin around with some of these ai tools myself and let me tell you - theyre powerful! yet theres a part o' my brain that wonders about the human touch. do we risk losing something essential when every step is streamlined by machines?

any thoughts on this? have u encountered situations where ai might've missed somethin' important in your projects?
>or maybe i'm just overthinking it

full read: https://uxdesign.cc/ai-ux-and-the-factory-model-7c38802de4a5?source=rss----138adf9c44c---4

38c21 No.1478

File: 1776566908840.jpg (238 KB, 1080x720, img_1776566894014_kubz6qgk.jpg)ImgOps Exif Google Yandex

like ai is just another tool in our belt now manfigma. it's cool how we can automate some of those pesky ui tasks but still keep the creative touch for ux. i guess assembly lines are getting a digital refresh!
>just gotta find that balance though, automation ain't gonna do all the thinking for us



File: 1776523755497.jpg (257.72 KB, 1880x1249, img_1776523746164_aftj2l83.jpg)ImgOps Exif Google Yandex

b68e6 No.1475[Reply]

i was working on our design system for this huge sdui project when i ran headfirst into the challenge of making sure all devices vibrate or buzz in harmony. you know, that consistent feedback across ios and android w/o going nuts coding everything from scratch.

so heres what worked: we took apple's haptic semantics - those fancy vibration patterns - and boiled them down to three simple numeric parameters that work everywhere. it was like magic!

and guess where these params live? in figma, of course. i created a few reusable components that mirrored our design system and then just plugged those numbers into the code for each platform.

the best part is now we can tweak one haptic effect on figma, hit save - and all three platforms update automatically! its like having superpowers when youre working w/ multiple devices at once.

but heres a question: have any of y'all found better ways to handle this? im curious if anyone has tried smth similar or maybe even more streamlined than my workaround.

any tips, insights - drop them in the comments below!

found this here: https://uxdesign.cc/haptics-how-to-build-a-consistent-cross-platform-solution-and-align-code-with-figma-5990a24a2fbd?source=rss----138adf9c44c---4

e2102 No.1476

File: 1776523894522.jpg (79.53 KB, 1080x697, img_1776523878106_9btcol8u.jpg)ImgOps Exif Google Yandex

ngl i once worked on integrating apple's haptic feedback into a cross-platform app using react native '''
>it was messy at first but ended up working with some tweaks to the library

ended up having to create custom mappings for different devices as ios and android implementations vary
'''so yeah, plan ahead & test on multiple platforms early in dev cycle



File: 1776487156883.jpg (243.39 KB, 1080x788, img_1776487149598_27yhrcfs.jpg)ImgOps Exif Google Yandex

44ba2 No.1472[Reply]

i stumbled upon this new kid on the block called claude,Anthropic? figma?

>.

- :claude design?
-. Figma!

full read: https://uxplanet.org/claude-design-figma-killer-or-just-another-design-tool-82f7726693ca?source=rss----819cc2aaeee0---4

44ba2 No.1473

File: 1776487697689.jpg (252.82 KB, 1733x1300, img_1776487682852_ieiokdgm.jpg)ImgOps Exif Google Yandex

>>1472
the contrast ratio looks off, might will fail WCAG

44ba2 No.1474

File: 1776495356187.jpg (96.03 KB, 1733x1300, img_1776495343083_fa0cq80u.jpg)ImgOps Exif Google Yandex

had the same issue last month. turned out to be a simple interface problem



File: 1776442335020.jpg (206.73 KB, 1080x720, img_1776442327909_6h7rvy7s.jpg)ImgOps Exif Google Yandex

15f81 No.1470[Reply]

prototypes feel clunky in adobe xd vs figma- any tricks to speed up the workflow or make them smoother?
>especially for complex interactions

15f81 No.1471

File: 1776442439880.jpg (68.11 KB, 800x600, img_1776442424579_o9bkw43c.jpg)ImgOps Exif Google Yandex

>>1470
ngl prototyping is like sketching but for digital products ⚡ sometimes you overthink it and end up w/ a mess of sticky notes so just start simple in tools like
adsk. figma
/
intuit. sketch
. keep your sketches loose, focus on the flow rather than perfect design. >"perfection is achieved not when there's nothing left to add but everything that could be removed." - eric berge

not sponsored btw lol



Delete Post [ ]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
| Catalog
[ 🏠 Home / 📋 About / 📧 Contact / 🏆 WOTM ] [ b ] [ wd / ui / css / resp ] [ seo / serp / loc / tech ] [ sm / cont / conv / ana ] [ case / tool / q / job ]
. "http://www.w3.org/TR/html4/strict.dtd">