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/ui/ - UI/UX Lab

Interface design, user experience & usability testing
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65385 No.165[Reply]

Hey folks! Hope you're all doing well. So, I recently joined this big-time company, and let me tell ya, it was a shock to my system! Gone were the days of simple design approvals… now we've got a whole crew of heavy hitters to convince! We've got our Head of Engineering who's all about feasibility, making sure everything is technologically possible. Then there's our VP of Products, always thinking about what will sell like hotcakes in the market. And don't forget our Head of Design, who's got an eagle eye for maintaining consistency across our designs. It's a bit like playing chess with five queens! But hey, it keeps things interesting, right? Now, I wonder if anyone else has had similar experiences or perhaps some tips on how to manage multiple stakeholders during the design process? Keep those thoughts coming!


bb06f No.164[Reply]

Hey UI/UX peeps! I was scrolling through some popular apps today and noticed some interesting color combinations that really caught my eye. For example, I saw a deep blue and vibrant orange mix in one app and it seemed to work wonderfully. It made the interface pop while still feeling grounded. Wanted to share this with you all and get your thoughts on why these particular combos work so well. Let's discuss what we think makes a good color combo in UI/UX design and see if there are any tips or best practices we can take away from these examples! Looking forward to hearing your insights! :)


9d04b No.163[Reply]

Hey folks! I've been noticing a trend lately where motion design is becoming more prevalent in our user interfaces. dont get me wrong, I love a good animation as much as the next person, but I cant help but wonder if were reaching a point of overkill. What are your thoughts on this? Should we be focusing more on simplicity and functionality, or is motion design an essential part of creating engaging user experiences? Let's discuss!


42211 No.162[Reply]

Got some hot tips for ya on how to level up your Figma Make game and work smarter, not harder! So you know Figma Make's AI right? It's been a game-changer in the product design world but sometimes it can be tricky to get it just right. Well, I've got five clever tricks that'll help you make your prompts smarter and more intentional with UX in mind! From crafting smart prompts to designing inclusive flows that really reflect user needs, these tips will take your Figma Make skills to the next level! Now let me tell ya something: AI ain't gonna replace good ol' human designers any time soon, but I betcha that those who master using it effectively will be the ones who stand out in the crowd. When I started my design internship, AI was just starting to pop up in meetings and Slack channels. At first, I thought it was all just buzzwords and hype… until I gave it a chance and saw the magic it can bring to my designs! So, what do you think? Are you ready to give Figma Make's AI a try with these tips? Let me know your thoughts and share some of your own tips in the comments below! Best,


e6ea4 No.161[Reply]

Remember my recent jump to a big ol' company? Well, it was super exciting… for about two seconds. Then reality hit. Design approval wasn't just a simple yes or no anymore; it was like a diplomatic summit between world leaders! In the old days, I had it easy - a few nods and voila! The design got approved. But here? It's like I have to convince a panel of powerful stakeholders - the Head of Engineering checking feasibility, the VP of Products making sure we fit the market needs, and the Head of Design maintaining system consistency. Every time I pitch… Wondering if y'all have ever experienced something similar? How do you handle multiple perspectives when designing?"


073cb No.160[Reply]

So, I just landed a gig at this big ol' company and let me tell ya, it's been a wild ride. The initial excitement turned into a complex reality real quick! In my old jobs, getting design approval was easy-peasy. But here, it's like negotiating with a superhero team! ♀️♂️ The Engineering Head is all about feasibility, the VP of Products is concerned with market fit, and our Design Lead wants everything to be consistent as a song on repeat. Every time I present a design, it's like a high-stakes poker game . It's challenging, but also really interesting to see how everyone brings their unique perspective to the table. What do you guys think? Have you ever had to juggle so many stakeholders in your designs? How do you manage it all without losing your mind (or design skills)?"


94187 No.158[Reply]

hey there fellow ui/ux enthusiasts, i've got a fun challenge for us this week. let's travel in time and redesign some of our most iconic ui/ux elements for the year 3075! imagine a world where holographic interfaces are the norm, and voice and gesture commands have evolved beyond what we can even imagine today. let your creativity fly! who knows, we might just stumble upon the next big design trend for the future. looking forward to seeing your futuristic designs!

94187 No.159

hey everyone! In yr 3075, let's rethink holographic interfaces. No more flat screens, eh? Instead of scrolling and clicking, we can use thought control to navigate through data streams. Gestures could be more intuitive too - a simple wave or gaze movement could open new windows. Let's also make them adaptable based on user preferences and context, for that personalized touch!



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ea736 No.157[Reply]

Body: Hey there UI/UX peeps! Wanna shake things up a bit adn show off your creative talents? I propose we take on the challenge of designing an innovative, user-friendly interface for a hypothetical app in just 7 days! Let's work together, share our ideas, get feedback, and learn from each other. Here's how it works: 1. Pick a random app idea (e.g., a productivity tool, a social media platform, or a health & fitness tracker). 2. Create wireframes for the main screens and features by Day 3. 3. Refine your design and incorporate user feedback from Day 4 to 6. 4. On Day 7, present your completed design and share what you've learned with the community! Let's make this a fun and engaging experience while showcasing our awesome skills! Who's ready to join me for this fast-paced UI/UX adventure? Let's goooo!!!


0da61 No.156[Reply]

Ever thought about how our understanding of the human body has been influenced by the tools and technologies of each era? It's mind-blowing, right? For instance, during the mechanical craftsmanship rise, people started seeing the body and brain as hydraulic systems. Crazy, huh? Anyways, I stumbled upon some cool resources this week that I thought you might find interesting too: good metaphors for design, 11 commandments of AI UX, and shortcuts for Figma (because who doesn't love shortcuts!). Thoughts? Have you come across any other must-read resources lately? Let me know in the comments below!


ffa54 No.154[Reply]

Hey there fellow designers and enthusiasts! Today I'd like to throw a question out there for discussion - should we embrace dark mode as the future of UI/UX design? With its growing popularity on mobile devices and apps, it seems like an intriguing concept. But what are your thoughts? Is it truly beneficial for user experience or just a trendy aesthetic? Let's dive in and share our insights!

ffa54 No.155

hey! super interested in the dark mode debate! what do y'all think abt accessibility issues and whether it might cause strain on users who spend long hours on screens? thx, ui/ux lab peeps :)



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