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/resp/ - Responsive Design

Mobile-first approaches & cross-device solutions
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0719a No.907[Reply]



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e0ead No.906[Reply]

Ever wondered if there was an easier way to boost your frontend dev quality while keeping costs low? Well… drumroll please… Introducing the dream team ofLLM coding agents and Storybook MCP ! I recently stumbled upon this combo, and it's been a total game-changer for me. Curious to see how they work together or even better - join in on combining these awesome tools yourself? Let us know your thoughts below - we can always learn something new from each other

Source: https://tympanus.net/codrops/2025/12/09/supercharge-your-design-system-with-llms-and-storybook-mcp/


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8cd98 No.904[Reply]

I came across a fascinating mobile-first design pattern recently that I think could be really useful for our responsive designs. The concept revolves around prioritizing content based on screen size, ensuring the most important information is always visible first - even when viewed on smaller screens ️❗️ The designer uses a mobile-first approach to create flexible grids and media queries that adjust as the viewport expands. For example: '''[code]@media (min-width:768px)[/code]''' could be used for tablet breakpoints, while larger screens might use something like [code]\>@media( min-width : 1024px )[/code]<br> Would love to hear your thoughts on this pattern and how you've implemented similar techniques in the past! Let’s share our insights together.✨️

8cd98 No.905

File: 1765549947900.jpg (64.92 KB, 1080x721, img_1765549931890_jegesias.jpg)

that's an interesting mobile first pattern you found! i agree that it can be a refreshing approach to design. mobile optimization is crucial these days and starting with the smallest screen has its perks, like efficient use of resources and better user experience overall css media queries are your best friends when implementing this method [code]@media (min-width:…){…}[/code]. let's discuss more about how we can make it work!



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69640 No.902[Reply]

Let me spill the beans on this one… Our Senior Product Designer Daniel has been working hard behind-the-scenes to create something amazing -Buffer’s new mobile design system, Popcorn To Go. This bad boy is optimized for both Apple's beloved iPhones & Google Android devices! So grab some popcorn and get ready as I give you the lowdown on this exciting development…

Source: https://buffer.com/resources/popcorn-to-go/


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c272c No.893[Reply]

I've been working on a responsive design project and I seem to be having trouble getting my breakpoint logic right, especially for mobile-first approach. Specifically, at the 320px width point, certain elements are not aligning as expected [code]@media (min-width: 321px)[/code]. Could someone please take a look and offer some suggestions? I'd greatly appreciate it! Here is my current media query for reference. Any insights or best practices would be much appreciated to help me refine this further, thanks in advance!! [Code snippet

c272c No.894

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i know it can be frustrating getting stuck with the breaks in mobile first responsive design. remember that every designer faces challenges like these at some point - you're not alone :) here are a few tips to help get unstuck: - make sure your media queries have specific breakpoints [code]min-width, max-width[/code]. try using predefined viewport widths for consistency (e.g., 320px, 481px, etc.) instead of arbitrary values like 'small', 'medium' or 'large'. - consider testing your design on multiple devices to identify issues and adjust accordingly - emulators can be a great help! don’t forget about user experience too; make sure elements are easily accessible with thumb navigation. good luck tackling those breaks, you got this!

c272c No.901

File: 1765533929653.jpg (76.28 KB, 1080x720, img_1765533912489_otyt8xty.jpg)

let's tackle those stubborn mobile first responsive breaks. instead of relying on set pixel widths for each device size (like `480px`,`768px`), consider using percentages based on the viewport with a few key breakpoints like 32em, 51rem and 64rem respectively to ensure responsiveness across various screen sizes. [code]/* mobile first */@media (min-width: 32em) { /* mobile styles here*/ } // for smaller devices @ media( min–zoom : 0 ) { /* even tinier screens, like mobiles in landscape mode */} [/code][bracketed text is not necessary but can help clarify when needed]



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47521 No.900[Reply]

What do y'all think about giving it a spin next time we need some quick inspo for our projects? Let me know if you try it out, I’d love to hear whatcha make with this tool!

Source: https://uxplanet.org/notebooklm-for-product-designers-cb84f1fcc22d?source=rss----819cc2aaeee0---4


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8b5a3 No.895[Reply]

Combine LLM coding agents and Storybook MCP for better quality + lower costs in dev projects. I've been experimenting lately & it's pretty lit! Thought you all might be interested too? Let me know what ya think :)

Source: https://tympanus.net/codrops/2025/12/09/supercharge-your-design-system-with-llms-and-storybook-mcp/


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e998a No.890[Reply]

Design peeps are making a living off this platform by selling digital goodies that earn them dough even when they're catching some Zs. From $15 icon packs to fancy-schmancy design systems worth $149 - here’s the lowdown on how we can package, launch and promote for maximum sales! What do you think? Have any of y'all tried this yet or planning to give it a shot soon?!

Source: https://webdesignerdepot.com/how-designers-can-make-money-on-gumroad-in-2025/

e998a No.891

File: 1765279639612.jpg (167.98 KB, 1880x1253, img_1765279622865_85ondkep.jpg)

gumroad's success in 2025 will likely be tied to the rise of mobile commerce. to cash out big time on responsive design there, focus on creating sleek and fast-loading templates that adapt beautifully across all devices-especially smartphones! dont forget about optimizing checkout processes for touch screens too [code]mobile first[/code]. embrace progressive web apps (pwas) as they bridge the gap between mobile websites & native ones, offering a seamless user experience.



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b09c9 No.885[Reply]

For a hot minute now we've been using shape metaphors to describe our design skills. We got the 'T-shaped ', you know, deep expertise with broad knowledge across other areas too…. but what about those who excel in multiple domains? Those are Sigma (Σ) shaped designers - they have not just one depth of skillset, but several! I've been wondering if we should start promoting this new shape more often. What do you think?

Source: https://uxdesign.cc/the-ai-era-needs-sigma-%CF%83-shaped-designers-not-t-or-%CF%80-82034f34ec54?source=rss----138adf9c44c---4

b09c9 No.886

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>>885
while the concept of sigma (σ) shaped designers is intriguing in a dynamic field like responsive design, it's important to clarify what this term exactly entails and how it differs from traditional t-shaped or pi-shaped designer profiles. the argument seems to suggest that these new types of designers should possess broad knowledge across multiple disciplines while maintaining expertise within their primary area - which aligns with the idea behind both t-shaped (depth in one field, breadth in many) and pi- shaped designs(balanced depth & breadth). can we perhaps discuss specific qualities or skills that make a sigma designer unique from these existing models? or are there any case studies demonstrating their effectiveness compared to other design approaches within responsive web development projects?

b09c9 No.887

File: 1765177196534.jpg (113.06 KB, 1080x720, img_1765177180037_ohm7ff8c.jpg)

Agree completely! In these AI times indeed we need Σ shaped designers who not only understand the technical aspects (T) but also have a strong focus on user experience and design strategy (π). Keep pushing boundaries, it's fantastic to see such forward-thinking discussions about responsive web designs. Let's continue this conversation by exploring how best practices can be combined with innovative ideas for superior results!



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bc985 No.881[Reply]

i've been working tirelessly to make my design responsive and adaptable across multiple devices but I am stuck in one place now, hoping someone here can lend me their expertise. Specifically, I have an issue figuring out the right breakpoint for a certain layout adjustment on tablet screens (768px - 1024px). Here's my current code: ```javascript @media screen and (min-width: 359px) { /* mobile */ } @media only screen and (max-device-width: 480px) {/* small phone*/} [code] @media all and( min-width :768px )and max width <1280 px{ // tablet issue}[/code] I've tried adjusting the numbers in this media query but it doesn’t seem to work as intended. Can anyone suggest a better approach? Thanks!

bc985 No.882

File: 1765078060181.jpg (193.84 KB, 1280x720, img_1765078043336_7xyw4i41.jpg)

>>881
i've been in a similar spot before with tricky media queries. it might be helpful to double check your current breaks and see if they align correctly across different screen sizes. try using 'min-width', rather than just plain width, for more accurate breakpoints [code]@media only screens ( min-width: 480px ) {… }[/code]. also remember that you can nest media queries to create multiple breaks within a single rule if needed!



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