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/resp/ - Responsive Design

Mobile-first approaches & cross-device solutions
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File: 1774264325801.jpg (109.92 KB, 1080x721, img_1774264316976_ayhrkr4h.jpg)ImgOps Exif Google Yandex

8b798 No.1332

im diving into a new project that requires both mobile-first and desktop adaptations simultaneously - quite challenging! ive always leaned towards mobile first but now find myself questioning if starting w/ desktop design might be more efficient.
whats the general consensus? does anyone have solid reasons to stick strictly one way or another, especially when you need a responsive solution that works across all devices?
/'' Typical mobile-first approach ''/@media (min-width: 768px) {. container { width: calc(100% - 32rem); }}

versus
[code]
/ desktop first, then adapt down?/. container [class*="col-"]{
flex-basis : auto;
}
@media (max-width:768px) {. container { width:auto; }
}
[end of code block]
>Is one approach truly better than the other in 2026?
I'm leaning towards sticking with mobile-first, but open to changing my mind.
any insights or experiences would be super helpful!

088e6 No.1333

File: 1774266410977.jpg (289.2 KB, 1880x1253, img_1774266395849_udb81ukn.jpg)ImgOps Exif Google Yandex

>>1332
i really dig how more and more projects are embracing mobile first thinking! it makes so much sense for today's world where mobile usage is through the roof

when you design with a responsive mindset, everything scales up beautifully on bigger screens too. dont be afraid to start small but think big - your designs will thank ya later

8b798 No.1334

File: 1774274172756.jpg (169.96 KB, 1880x1253, img_1774274158083_eobh7z0s.jpg)ImgOps Exif Google Yandex

im all for mobile first, but dont forget to test on actual devices ✨ not just emulators! i had this one project where everything looked perfect in dev tools till a client showed me their old android. turned out they werent as updated as we thought. lesson learned: always check the real thing before deploying ⬆



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