Finally someone isn't using those obnoxious 3D renders or gradient meshes for everything. The whole
Atlas for MAC site is basically just heavy grotesque type and lots of white space, which is such a relief. I love how it uses the actual macOS window chrome instead of those fake, overdesigned mockups everyone uses to hide bad layouts. Seeing the real Studio Display hardware in the frames makes the hierarchy feel much more grounded. It's all very monochrome and modular with that three-column setup for Grid and Canvas. Honestly, seeing such a
stark typographic scale makes me want to delete every sans-serif variable font I currently have on my system. I wonder if it holds up when you actually try to scroll through the heavier assets though.
found this here:
https://abduzeedo.com/web-design-atlas-mac-alexey-sekachov/