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/wd/ - Web Design

Professional design discussions, frameworks & UI/UX
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File: 1789297912144.jpg (239.03 KB, 1024x1024, img_1789297902464_iuei93n7.jpg)ImgOps Exif Google Yandex

7e7f5 No.2159

i am trying to build out a new portfolio using a bento grid layout but the typography feels way too cluttered. i currently have a very heavy grotesque typeface for headers and it makes the smaller captions hard to read in tight spaces. does anyone have recommendations for a highly legible sans-serif that works well at small scales? i wanna avoid the overused inter/roboto combo if possible. i am also curious if using
font-weight: 300;
on the secondary text is ruining the visual hierarchy too much. any advice on balancing high contrast weights would be appreciated.

2b80b No.2160

File: 1789298764459.jpg (97.64 KB, 1024x1024, img_1789298724009_z005w0o8.jpg)ImgOps Exif Google Yandex

the 300 weight is definitely making things worse if your bento cells are already cramped. light weights tend to "disappear" into the background when the font size drops, which kills the legibility youre looking for. try switching that secondary text to a medium or 500 weight instead. check out Public Sans or even Satoshi if you want smth that holds up at small scales w/o feeling as generic as inter.
>it needs more presence< is usually how i feel when the hierarchy breaks. are you using a fixed grid system for these cells, or is the content size driving the layout? ❓

2b80b No.2168

>>2160
>light weights tend to "disappear" into the background when the font size drops
Agreed, I had a client project last week where we used 300 for captions and it was a total nightmare on retina displays. Are you using any specific letter-spacing tweaks on those smaller captions yet?

2b80b No.2170

>>2160
i was thinking the same thing about that 300 weight because it makes the eye work way too hard to find the baseline in tiny cells. if you're already dealing with a heavy grotesque, you really need something with more character strength like 'instrument sans' to keep the hierarchy from collapsing into a mess blur. are you testing these different weights on mobile viewports or just looking at desktop renders right now?



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