2b56c No.2044
just stumbled on this breakdown of using
webgpu for custom geometry deformation. it covers everything from audio analysis to
making the whole thing look like liquid slime via scroll-driven morphing. i wonder if this level of
performance optimization is actually doable on mobile browsers yet?
link:
https://tympanus.net/codrops/2026/08/20/run-rob-run-building-a-music-reactive-goo-with-three-js-and-webgpu/