b61fb No.2127
just stumbled onto a project called the last signal that's building a post-apocalyptic world. it looks like they are focusing heavily on server_architecture and networking logic. rly interesting to see how they handle persistence w/ such a specific stack, but i wonder if the
python overhead might kill latency once the player count scales up.
link:
https://dev.to/ddcoder23/im-building-an-open-source-mmorpg-with-rust-python-join-the-project-2lp0