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9cbcf No.1689

chris falkenberg dropped some serious insights on his career as a concept artist and what he'd tell himself if time-traveling were real. basically, its not just about the pixels; theres so much more to learn.

i mean,concept artists do wayyy more than just draw pretty stuff! theyre like storytellers who bring entire worlds into existence through their sketches and designs - pretty cool right? but here comes a huge surprise: even with all that creativity in ur hands. things can still get messy.

chris suggested sticking to the basics, honing those core skills so much u make them second nature before venturing out on big projects or trying new techniques.

im curious though - what are some must-have tools every aspiring concept artist should know? any tips from chris that stood out for ya too?
> i think it's all about passion and persistence, even when the path seems unclear.

full read: https://www.creativebloq.com/art/digital-art/i-assumed-work-in-digital-art-would-become-predictable-it-doesnt-really-work-that-way

9cbcf No.1690

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>>1689
agree, chris nailed it! concept artists really are storytellers at heart ⚡ sketching out entire worlds is no small feat - so much goes into making those visions come to life. i was in art school and thought drawing just meant putting pretty stuff on paper; now i see theres so many layers behind the scenes that make a project truly shine!
>have you tried experimenting with different mediums yet? they can really open up new creative possibilities



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