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/ui/ - UI/UX Lab

Interface design, user experience & usability testing
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7a99f No.2298

i was just reading something about devs switching to ux and it's kind of nice to see someone acknowledge that visual aesthetics are only a tiny slice of what we actually do. it's all about the logic and how people handle things like error messages or even help chatbots, which is basically just problem solving in a different language. i love the idea that debugging complex architecture uses the same brain muscles as mapping out user journeys or prototyping. still, i wonder if developers struggle too much with the subjective nature of usability compared to the concrete rules of code. it feels like they'd be great at the technical side but might find the lack of a binary pass/fail state really frustrating. do you think having that implementation background makes it harder to let go of how things "should" work technically?

found this here: https://ixdf.org/literature/article/how-to-change-your-career-from-software-development-to-ux-design

7a99f No.2315

>>2298
the lack of a binary state is gonna drive them insane. they'll try to refactor a user's bad habit into a feature instead of just fixing the flow.

7a99f No.2316

>>2298
I worked with a dev last month who kept trying to make the error states match the database logic instead of just making them readable for humans. He spent hours obsessing over how the backend handled the rejection rather than just fixing the actual button placement.

7a99f No.2324

>>2315
exactly. they'll try to force a design to follow an edge case that only happens 0.1% of the time because it makes sense in the schema. im curious if you actually measured how much extra dev time that adds to a sprint or if u just felt the friction during the handoff. its always more work than it needs to be.



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