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Interface design, user experience & usability testing
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8b315 No.2200

I've been thinking about this all morning while trying to fix those broken auto layouts. It makes sense that AR needs to stick closer to mobile UX principles since people are usually walking around or doing stuff on the go instead of sitting still like in VR. The whole bit about spatial cognition is interesting but i wonder how much cognitive load we can actually dump on someone before they just stop looking at the overlays entirely.

link: https://ixdf.org/literature/article/how-to-design-for-ar-experiences-on-the-go


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