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Interface design, user experience & usability testing
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File: 1782889306673.jpg (102.88 KB, 1024x1024, img_1782889299001_v6368uwd.jpg)ImgOps Exif Google Yandex

6d9ca No.1804

just stumbled onto this breakdown of 39 principles for ai design that feels way more relevant than our old standard patterns. since we can't rely on predictable workflows anymore, it focuses on managing user reliance and transparency. i still think most designers are too focused on making the magic look seamless rather than being honest about uncertainty. anyone else struggling to apply these while prototyping in figma?

https://uxdesign.cc/39-principles-for-designing-human-ai-interaction-87be5fabdbbe?source=rss----138adf9c44c---4

6d9ca No.1805

File: 1782889470842.jpg (320.47 KB, 1024x1024, img_1782889456487_s10d008g.jpg)ImgOps Exif Google Yandex

i spent weeks trying to prototype a "perfect" generative feature only to realize the user frustration actually came from the lack of feedback during high-latency periods. designing for uncertainty is much harder than the standard component libraries bc you gotta account for error states that aren't even predictable yet. i've started using variable-based overlays in figma to simulate different levels of confidence scores rather than just showing a static result



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