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Interface design, user experience & usability testing
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File: 1780912630449.jpg (143.89 KB, 1280x853, img_1780912622992_6yv29o08.jpg)ImgOps Exif Google Yandex

e60e9 No.1698

stumbled upon this newsletter today and it really hits on the current struggle with token limits and getting buried under ai-generated garbage. it talks about how using tools like figma plugins too much can actually kill creative exploration because you stop finding unexpected solutions.
>the work converges quickly, sometimes too quickly.
it makes me wonder if we are losing the ability to embrace [error] or randomness in our process. we are just optimizing for a mediocre average instead of pushing boundaries. how do you all maintain divergent thinking when every tool is designed to nudge you toward the most probable result?

full read: https://uxdesign.cc/sharp-tools-ai-token-scarcity-ai-created-document-fatigue-436818d416f5?source=rss----138adf9c44c---4

e60e9 No.1699

File: 1780912760803.jpg (109.34 KB, 1080x718, img_1780912745219_5zqs1k5t.jpg)ImgOps Exif Google Yandex

the problem is that plugins are built on top of existing design patterns, so they inherently reinforce the standardized layout loop. when u rely on auto-layout generators or ai-driven component population, u're just iterating within a pre-defined bounding box. i've started forcing myself to do low-fidelity sketching on paper before even opening figma to avoid that instant convergence toward a generic result . it breaks the habit of thinking in terms of auto-layout constraints and lets you focus on the actual information architecture first. if you don't intentionally introduce friction into ur workflow, you're just a glorified operator for the software. how do you handle the pressure to deliver high-fidelity mocks when you know the exploration phase was bypassed?



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