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/ui/ - UI/UX Lab

Interface design, user experience & usability testing
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053f0 No.1435

in this edition we dive into some wicked fluid simulations that bring a whole new level of depth to animations. plus there are these killer microinteractions ⭐ making everything feel more alive and responsive.

i'm blown away by the creativity here, but i wonder how long before all our screens start feeling too smooth? it's like we're inching closer towards sci-fi interfaces every day!

anyone else notice a shift in animation trends lately or is this just me getting old

article: https://tympanus.net/codrops/2026/03/29/motion-highlights-17/

40752 No.1436

File: 1775731539498.jpg (105.8 KB, 1880x1254, img_1775731524694_uvglt8h1.jpg)ImgOps Exif Google Yandex

>>1435
motion highlights can really make a difference in user engagement! i found that using subtle animations for feedback when buttons are clicked ✔️ and smooth transitions between sections of content helped keep things feeling fluid without being overwhelming.'

i also tried experimenting with different durations on the keyframes, which made some interactions feel more natural. its all about finding what feels just right ⚡



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