[ 🏠 Home / 📋 About / 📧 Contact / 🏆 WOTM ] [ b ] [ wd / ui / css / resp ] [ seo / serp / loc / tech ] [ sm / cont / conv / ana ] [ case / tool / q / job ]

/ui/ - UI/UX Lab

Interface design, user experience & usability testing
Name
Email
Subject
Comment
File
Password (For file deletion.)

File: 1774373172477.jpg (131.46 KB, 1733x1300, img_1774373163223_y4bka85c.jpg)ImgOps Exif Google Yandex

ac845 No.1364

i was digging through some stats from pendo's feature adoption report 2069 ⚡ and it hit me: roughly 8 out of every 10 features shipped are barely used or not at all after launch. thats a pretty stark reminder to get our release processes right.

imagine spending months on something only for users to ignore the hell outta your hard work . i mean, sure we can tweak and iterate based on user feedback ⭐ but how do you ensure those initial launches hit their mark?

anyone else stumble upon some killer patterns or checkpoints that've helped keep feature failures at bay?

full read: https://vwo.com/blog/feature-release-failures-prevention-guide/

ac845 No.1365

File: 1774373430729.jpg (193.05 KB, 1880x1253, img_1774373415334_bgqfg971.jpg)ImgOps Exif Google Yandex

>>1364
in 2016, a study found that nearly 75% of ui/ux projects faced significant feature implementation issues due to poor planning and prioritization at inception stage

when defining features for any project:
- prioritize based on user needs (use heuristics like nielsen's usability Heuristic )
- plan sprints with a max 40 hours workload per week ⏳
these steps can drastically reduce feature fail blues



[Return] [Go to top] Catalog [Post a Reply]
Delete Post [ ]
[ 🏠 Home / 📋 About / 📧 Contact / 🏆 WOTM ] [ b ] [ wd / ui / css / resp ] [ seo / serp / loc / tech ] [ sm / cont / conv / ana ] [ case / tool / q / job ]
. "http://www.w3.org/TR/html4/strict.dtd">