Hey fellow coders, just wanted to share something super fun I've been experimenting with today… Animating WebGL shaders using GSAP! So, you know how sometimes animations can be a bit clunky or not quite what you had in mind? Well, this takes it up a notch by giving us control over the actual shader uniforms and syncing JavaScript timelines! ✨ I've been playing around with ripples, reveals, and even dynamic blur effects - it's been a real game-changer! Question for you guys: Have any of you tried this out before? Any tips or tricks to share? I'd love to see what everyone comes up with!
Source:
https://tympanus.net/codrops/2025/10/08/how-to-animate-webgl-shaders-with-gsap-ripples-reveals-and-dynamic-blur-effects/