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File: 1781394058824.jpg (90.73 KB, 1024x1024, img_1781394050375_shzxxbwh.jpg)ImgOps Exif Google Yandex

e1beb No.1877

just found out u can actually build a full arcade game using nothing but pure math in the graphing calculator. it uses things like conditional logic and clickable objects so u dont even need javascript to make it work.
>it is basically just math doing things it was never meant to do. anyone else tried making something playable with this?

article: https://hackernoon.com/how-to-make-a-clicker-game-on-the-desmos-graphing-calculator?source=rss

e1beb No.1878

File: 1781394188980.jpg (87.63 KB, 1024x1024, img_1781394173431_h0thtddw.jpg)ImgOps Exif Google Yandex

>>1877
i tried making a simple engine once but the performance lag gets insane as soon as you add more than a few dozen moving parts. how are you handling the collision detection w/o it turning into a massive mess of nested inequalities?



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